I had never run heroic Magisters’ Terrace before last night. I had heard how tough it was, and based on how tough MagT is in regular mode, I believed the hype. Well, last night I got to see the truth.
The group was a Druid tank, a Lock, Mage, Hunter and myself, the Tree. Perhaps a warrior or pally tank would have been preferable, but I’d say that’s pretty close to an idea makeup for that instance.
We started out just peachy keen, one shotting the first two bosses without any wipes. Things got a little dicey when we got to Delrissa, but we took her down after a couple of attempts. She was also gracious enough to drop the [Vial of the Sunwell], one of the only drops I was looking for in there. I’m still not entirely sure how I feel about that trinket, if it had +heal it would be a slam dunk, but I’ll test it out and see how it flies.
That pull between Delrissa and Kael, though, is just plain nasty. Groups I am in RARELY wipe on five man trash, but that is one case where we did. Even with the great blend of CC we had going, it’s just a brutal pull. Still, we took them down in a couple of tries.
Then, the big guy. Those fireballs he flings around hit HARD! I made a big mistake in our first few attempts, I was trying to stay out of tree form since I had to worry about the phoenix. Never again. It was all I could do to keep the tank up, and if any of the squishies got aggro, forget about it. 2 fireballs and they were down. We probably wiped on him 5 times before I finally found the error of my ways. I finally wisened up enough to just stay in tree form and deal with the Phoenix slow feet and all. That made all the difference, and we took his butt down. It was a great learning experience for me, as I found that sometimes you just have to stay in Tree no matter what. The bonus from the aura and the mana efficiency made all the difference in the world.
Oh, and I also ended up picking up the [Phoenix Hatchling]. Woot!
All in all, it was a fun night. In the future I don’t anticipate Heroic MagT being a real problem as long as we have a good CC mix. I also got 2 drops I was looking for, along with 4 badges, and all it cost me was 24g in repairs!
All in all, I’d call it a nice, challenging instance where you can easily get your head kicked in. I have the bruises to prove it.
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Heroic Magister’s Terrace is definitely one of, if not the hardest 5-man in the game. Perhaps only behind something like Shattered Halls. Grats on the trinket. Most people actually have problems with Vexallus, but I guess a Druid is a great healer for that fight.
IMO, a druid healer might be the best healer for that place period. The lock died in the Vexallus fight, but that’s it. The lock and mage switched back and forth on the debuff, and I couldn’t keep everyone up towards the end. Druid healing is also great for both the Delrissa and Kael fights since I can throw around HOTs on everyone.